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Low Polygon Modelling

5/11/2011

 
For my low polygon Module at Abertay University, I designed and created the protagonist for the game development project, as well as a spaceship and lab on the moon. For this module, I had to do both low polygon and high polygon versions of each asset. The low poly models are designed for iPad/iPhone and the high poly version are for current-gen gaming consoles, such as the Xbox 360. 

I enjoyed this module, as the lectures helped me improve my knowledge and skill set. I sometimes struggle with 3D modelling, so I am happy that I got the chance to practise and improve.  

Below are some screenshots of my 3d models:

Picture
Picture

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